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Johnathan Mueller
Johnathan Mueller
Freelance 3D Props Modeler / Game Developer
Bedford, United States

Summary

I worked for individuals that needed game assets / small Indie game companies since 2015, but I was learning game development skills since at least 2012 and possibly before that.

SilverHelm Studios LLC (Valiance Online, Legends of Etherell, WarBox: Camouflage), Binarium Development, Quest, Remnants of Chaos, and Firescope Studio (Temporarily made a demo for Futurust). Are a few games / studios I worked on.

Currently work as Chief Operations Officer at TnT Gamez LLC, where I manage gitlab repos, program games in Godot Engine, outreach on social media, record / video edit gameplay & trailers, 3d model, texture, UI / UX design, playtest, etc. Basically most everything game dev related I've done in different ways.

I'm capable of 3d Modeling in Blender, texture painting (Substance Painter, 3d Coat, Marmoset Toolbag 5), Game engines( Unity, UE4, Godot, and many others), Image Editing, and Video Editing (for Youtube). My OS of choice is Manjaro Linux xfce but I can use Windows 10 if needed.

Skills

3D ModelingProp ModelingGame DevelopmentLevel DesignVideo EditingProgrammingSound DesignTexture Bakingsprite paintermost game development skills

Software proficiency

Blender
Blender
Godot
Godot
Unreal Engine
Unreal Engine
Unity
Unity
Torque 3D
Torque 3D
GameMaker: Studio
GameMaker: Studio
RPG Maker vx ace
RPG Maker vx ace
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Hard Ops
Hard Ops
Boxcutter
Boxcutter
Krita
Krita
GIMP
GIMP
Inkscape
Inkscape

Productions

    • Video Game
      Valiance Online
    • Year
      2018
    • Role
      3D Props Modeler
    • Company
      SilverHelm Studio LLC