I worked for individuals that needed game assets / small Indie game companies since 2015, but I was learning game development skills since at least 2012 and possibly before that.
SilverHelm Studios LLC (Valiance Online, Legends of Etherell, WarBox: Camouflage), Binarium Development, Quest, Remnants of Chaos, and Firescope Studio (Temporarily made a demo for Futurust). Are a few games / studios I worked on.
Currently work as Chief Operations Officer at TnT Gamez LLC, where I manage gitlab repos, program games in Godot Engine, outreach on social media, record / video edit gameplay & trailers, 3d model, texture, UI / UX design, playtest, etc. Basically most everything game dev related I've done in different ways.
I'm capable of 3d Modeling in Blender, texture painting (Substance Painter, 3d Coat, Marmoset Toolbag 5), Game engines( Unity, UE4, Godot, and many others), Image Editing, and Video Editing (for Youtube). My OS of choice is Manjaro Linux xfce but I can use Windows 10 if needed.