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Scifi Interior Lighting Test Scene #1

I modeled out some assets to help me learn how scifi interior lighting / rooms work in UE4. In these current screenshots I used materials from a free asset pack to speed up visualizing the scene, but the majority of the models are all mine (except the top hanging sign, and I also baked the 3d model for the fans into textures cause I couldn't resist using them xD)

Material Assets Used
https://www.unrealengine.com/marketplace/en-US/product/modular-scifi-season-2-starter-bundle?fbclid=IwAR20D9KLDG9rbUgcVCn0CM1EdIKJjxBYRoZRgThH4HIN2HycHBP1d-wsFio