These are some of the first models I made Freelancing back in 2015 to 2018 with Tim Vincent on his game Quest Remnants of Chaos. This was back when I only used Blender and Gimp to texture paint things (ugh, the pain is still real XD)
This Medieval Drink Keg were texture baked in Blender and slightly edited in Gimp.
These Apple filled Barrels were texture baked in Blender and slightly edited in Gimp.
This was the render that got me a freelance job working for Quest Remnants of Chaos :)
This was around 2018, One of my clients bought me a Substance Painter license so I just had to test it out ;)
This was a previous model that I was following for texture baking in Blender 2.78, but followed up in Substance painter
An axe that I was playing around with making a Saw styled environment in Godot 3 for fun / learning level design.
These Light Blades were made for a Good race in Quest Remnants of Chaos.
These Dark Blades were made for an Evil race in Quest Remnants of Chaos.
Some arrow targets for Quest Remnants of Chaos.
A bridge I made for crossing a stream in Quest Remnants of Chaos.
A Battle Arena to fuel the Rage of combatants in Quest Remnants of Chaos!!
A closer look at the Battle Arena in Quest Remnants of Chaos.