The highpoly Male Guard Armor was modeled by another artist on our team. I was hired to reduce the topology, modify into a female version, uv unwrap, vertex paint, separate, and texture paint them for use in Unity.
(As a plus I managed to unwrap everything down to a single Texture atlas, and make sure that both Male and Female versions share the same uv space)
Legends of Etherell: Antavia
https://www.facebook.com/LegendsofEtherell