A fun little render after testing out some non destructive modeling :) The mug started as a simple circle, solidify modifier, a boolean cut for the center, I added a cylinder to the side but only the faces outside the mug, added a solidify modifier to the handle, then boolean union to the mug circle and ta-daa mostly done (I have to admit I applied the modifiers and fixed some topology in the render but meh it worked nicely) and finale I added a circle to the top and twisted up to make the whipped cream.